Frequent Issues & FAQ
Frequent Issues & FAQ
Known Issues / FAQ
- The server won't show up in the Community Server list:
- Palworld treats direct-connect and Community Servers as separate server types. Direct-connect servers are joined by IP address and port, while Community Servers must be configured for the in-game list. See the official server-type guide.
- The server is using a lot of memory:
- Palworld officially requires 16 GB of memory and recommends more than 32 GB for larger servers. An 8 GB server may start, but is more likely to crash from running out of memory.
- The
bEnableInvaderEnemyoption seems to have a huge impact on the current RAM usage. Disabling it might be a wise choice. - Monitor memory usage and schedule restarts if your server needs them. You can run them every 6 hours if your server is having RAM issues.
- Should I use direct connection or the Community Server list?:
- Use direct connection for a private server joined by IP address and port. Configure a Community Server when it needs to appear in the in-game server list.
- The config file gets deleted / reset on server restart:
- Fully stop the server before editing
PalWorldSettings.ini, then start it again after saving your changes. See the official configuration guide.
- Fully stop the server before editing
Recommended Server Limits
The official requirements specify 16 GB of memory and recommend more than 32 GB for larger servers. An 8 GB server may start, but has a higher risk of crashing due to insufficient memory.
Use SSD storage where possible; the official guide warns that low-performance storage may corrupt save data.